Project Ortos · Crafting Guide

Augmentation: what you can actually getAugmentacja: co naprawde mozna wylosowac

Every skill an augment can roll, the real odds behind each one, and the four traps that cost players life stones every day. All numbers come straight from our live server settings. Kazdy skill, jaki moze wypasc z augmentu, prawdziwe szanse na kazdy z nich oraz cztery pulapki, ktore codziennie kosztuja graczy life stony. Wszystkie liczby pochodza wprost z ustawien naszego serwera.

01How augmentation worksJak dziala augmentacja

An augment always gives you two results at once. The first one is always plain stats — P. Def., M. Atk. and so on. It can never be a skill. The second one is the interesting half: this is the only place a skill can appear. Augment zawsze daje dwa wyniki naraz. Pierwszy to zawsze czyste staty — P. Def., M. Atk. i tak dalej. Nigdy nie bedzie skillem. Drugi to ta ciekawsza polowa: tylko tam moze pojawic sie skill.

The second result is rolled in two steps. First the game picks a colour, then it picks one result from inside that colour: Drugi wynik losuje sie w dwoch krokach. Najpierw gra wybiera kolor, potem losuje jeden wynik z wnetrza tego koloru:

The part most people get wrongTo, co wiekszosc myli

Yellow and blue contain no skills at all. Not weaker skills — none. So your chance of walking away with any skill is simply your chance of rolling purple or red, and that depends only on the grade of your life stone. Zolty i niebieski nie zawieraja zadnych skilli. Nie slabszych skilli — zadnych. Wiec szansa na jakikolwiek skill to po prostu szansa na fiolet albo czerwony, a ta zalezy wylacznie od grade'u life stone'a.

Augmentation window

02Your odds of getting a skillTwoje szanse na skill

Life stoneLife stoneYellowZoltyBlueNiebieskiPurpleFioletowyRedCzerwonyAny skillJakikolwiek skill
Life Stone70%25%4%1%5%
Mid-Grade Life Stone55%35%7%3%10%
High-Grade Life Stone45%35%13%7%20%
Top-Grade Life Stone30%35%22%13%35%
Accessory Life StoneAccessory Life Stone55%35%9%1%55%
Grade vs levelGrade kontra poziom

The grade decides how often you get a skill. The level decides which skills and at what skill level. A Level 46 and a Level 76 stone of the same grade have identical odds — only the skill list differs. Mage and fighter weapons draw from the same skill list; only the plain stats differ. To grade decyduje, jak czesto dostaniesz skill. Poziom decyduje, ktore skille i na jakim poziomie. Kamien Level 46 i Level 76 tego samego grade'u maja identyczne szanse — rozni je tylko lista skilli. Bronie magiczne i fizyczne losuja z tej samej listy skilli; rozne sa tylko czyste staty.

Jewels are the mirror imageBizuteria dziala odwrotnie

On jewels the skill sits in the yellow slot, so more than half of all jewel augments hand you a skill. Before you celebrate: every jewel skill is a small resistance, and the best one in the whole table is +1.71%. See section 06. Przy bizuterii skill siedzi w zoltym slocie, wiec ponad polowa augmentow bizuterii daje skill. Zanim sie ucieszysz: kazdy skill z bizuterii to mala odpornosc, a najlepsza w calej tabeli to +1,71%. Patrz sekcja 06.

03Stone level and skill levelPoziom kamienia a poziom skilla

A higher stone level means a higher skill level — but it stops at Level 76. Level 80, 82 and 84 stones roll from exactly the same list; they just demand a higher character level. Wyzszy poziom kamienia to wyzszy poziom skilla — ale konczy sie to na Level 76. Kamienie Level 80, 82 i 84 losuja z dokladnie tej samej listy; wymagaja tylko wyzszego poziomu postaci.

Life stoneLife stoneCharacter levelPoziom postaciSkill levels availableDostepne poziomy skilli
Level 46461
Level 49491, 2
Level 52521, 3
Level 55551, 4
Level 58581, 2, 5
Level 61611, 2, 6
Level 64641, 2, 7
Level 67671, 2, 8
Level 70701, 2, 9
Level 76761, 2, 3, 9, 10
Level 80801, 2, 3, 9, 10
Level 82821, 2, 3, 9, 10
Level 84841, 2, 3, 9, 10
Why the table looks unevenDlaczego tabela wyglada nierowno

Not every skill has ten levels. Short ones such as Clarity stop at level 3, and a few like Recall only ever have a single level — for those the stone level changes nothing at all. Nie kazdy skill ma dziesiec poziomow. Krotkie, jak Clarity, koncza sie na poziomie 3, a kilka — jak Recall — ma tylko jeden poziom; przy nich poziom kamienia nie zmienia zupelnie nic.

04Four traps worth knowingCztery pulapki, ktore warto znac

1. Same name, different skill1. Ta sama nazwa, inny skill

The attack skills come in three flavours that share one name. The single-target version is twice as strong per hit as the other two: Skille atakujace wystepuja w trzech wariantach o tej samej nazwie. Wersja na pojedynczy cel jest dwa razy mocniejsza na trafienie niz pozostale dwie:

VersionWersjaPowerMocHitsTrafia
Single targetPojedynczy cel110one enemyjednego przeciwnika
AreaObszar55around your targetwokol twojego celu
AuraAura55around youwokol ciebie

This applies to Prominence, Hydro Blast, Stone, Solar Flare, Shadow Flare, Aura Flare and Hurricane. The list in section 05 labels every one of them. Dotyczy to Prominence, Hydro Blast, Stone, Solar Flare, Shadow Flare, Aura Flare i Hurricane. Lista w sekcji 05 oznacza kazdy z nich.

2. Half the passives are not permanent2. Polowa pasywow nie jest stala

Two skills called MightDwa skille o nazwie Might

Might (always on) gives P. Atk. +17.84, permanently, while the weapon is equipped.
Might (on damage) does nothing until something hits you. Then it has a 1% chance to cast Might on you: P. Atk. +79.74 for 60 seconds.
Might (staly) daje P. Atk. +17.84 na stale, dopoki bron jest zalozona.
Might (po obrazeniach) nie robi nic, dopoki cos cie nie uderzy. Wtedy ma 1% szans rzucic na ciebie Might: P. Atk. +79.74 na 60 sekund.

Neither is strictly better. The proc version is a far bigger number, and 60 seconds is long enough to hold near-permanent uptime while you tank — but it is dead weight if nothing ever hits you. On a mage or an archer at the back, take the always-on version. The same split exists for Focus, Empower, Mana Gain and Shield. Zadna nie jest jednoznacznie lepsza. Wersja z procem to duzo wieksza liczba, a 60 sekund wystarcza, by utrzymac ja niemal na stale, gdy tankujesz — ale jest bezuzyteczna, jesli nic w ciebie nie uderza. Na magu albo lucznku stojacym z tylu wybierz wersje stala. Ten sam podzial dotyczy Focus, Empower, Mana Gain i Shield.

3. On a debuff, the level is everything3. Przy debuffie poziom to wszystko

Silence level 1 and Silence level 10 look identical — same duration, same land chance in the description. The difference is hidden: the skill's magic level climbs from 46 to 75, and that number is measured against your target's level. A level 1 debuff will essentially never land on a level 80 target. If the target sits more than 9 levels above the skill's magic level, it cannot land at all. That is why stone level matters for debuffs even when the effect text never changes. Silence na poziomie 1 i na poziomie 10 wygladaja identycznie — ten sam czas, ta sama szansa zalozenia w opisie. Roznica jest ukryta: magic level skilla rosnie z 46 do 75, a ta liczba jest porownywana z poziomem twojego celu. Debuff na poziomie 1 praktycznie nigdy nie wejdzie na cel lvl 80. Jesli cel jest wiecej niz 9 poziomow powyzej magic levelu skilla, nie wejdzie w ogole. Dlatego poziom kamienia ma znaczenie przy debuffach, nawet gdy opis efektu sie nie zmienia.

4. What actually triggers a chance skill4. Co naprawde odpala chance skill

TriggerWyzwalaczFires onOdpala sie przy
On a normal attackPrzy zwyklym atakuan AUTO-ATTACK that did NOT crit, and any physical skill — blows includedauto-ataku, ktory NIE byl krytykiem, oraz kazdym skillu fizycznym — blowy tez
On a critical attackPrzy krytykuonly an AUTO-ATTACK that crit — no skill of any kind triggers ittylko auto-ataku, ktory byl krytykiem — zaden skill go nie odpala
On a magic skillPrzy czarzeANY magic skill you cast — a Heal or a Might buff counts just as much as a nukeKAZDYM czarze — Heal albo buff Might licza sie tak samo jak nuke
Daggers: read this before you buyDagi: przeczytaj, zanim kupisz

A blow is a physical skill, not an auto-attack. Landing a Deadly Blow does not fire the "on a critical attack" augment, however big the crit was — it fires the "on a normal attack" one instead. The critical augment only ever looks at your plain auto-attack swings. The same goes for Backstab, Mortal Blow and Lethal Blow. Blow to skill fizyczny, a nie auto-atak. Trafienie Deadly Blow nie odpala augmentu "przy krytyku", choćby krytyk byl nie wiadomo jak duzy — odpala ten "przy zwyklym ataku". Augment na krytyk patrzy wylacznie na gole uderzenia auto-ataku. To samo dotyczy Backstab, Mortal Blow i Lethal Blow.

Ignore the old client textZignoruj stary opis z klienta

The in-game descriptions mention things like "when using a bad magic". That is legacy client text and it does not describe what our server does — any magic skill counts, hostile or not, and a magic critical changes nothing. Note also that the normal-attack and critical triggers can never fire on the same swing: a hit either crits or it does not. Skills granted by items count as neither physical nor magic, so they trigger nothing. Opisy w grze mowia o rzeczach w stylu "when using a bad magic". To stary tekst z klienta i nie opisuje tego, co robi nasz serwer — liczy sie kazdy czar, wrogi czy nie, a krytyk magiczny nie zmienia nic. Zwroc tez uwage, ze wyzwalacz zwyklego ataku i krytyka nigdy nie odpala sie na tym samym uderzeniu: cios albo jest krytykiem, albo nie. Skille z przedmiotow nie licza sie ani jako fizyczne, ani jako magiczne, wiec nie odpalaja niczego.

05Every weapon skillWszystkie skille na bron

All 161 of them. The effect shown is at the highest level you can reach (a Level 76 stone or above). The chance column is for one augment with a Top-Grade stone — the single most generous case. Wszystkie 161. Pokazany efekt dotyczy najwyzszego osiagalnego poziomu (kamien Level 76 lub wyzszy). Kolumna szansy dotyczy jednego augmentu kamieniem Top-Grade — czyli najbardziej hojnego przypadku.

Active skillsSkille aktywne 76

You click them yourself.Klikasz je sam.

SkillSkillLvLvEffect at that levelEfekt na tym poziomieTop-Grade chanceSzansa Top-Grade
Aggression10forces monsters to attack you (40% chance) — reuse 10s, range 400, single targetwymusza aggro na siebie (40% szans) — reuse 10s, zasieg 400, cel ONE0.82%
Agility10Evasion +4 — lasts 120s, reuse 5minunik +4 — czas 120s, reuse 300s0.82%
Aura Flare (single target) (pojedynczy cel)10magic damage (power 110) — reuse 6s, range 900, single targetobrazenia magiczne (power 110) — reuse 6s, zasieg 900, cel ONE0.82%
Aura Flare (area) (obszar)10magic damage (power 55) — reuse 15s, range 500, area around targetobrazenia magiczne (power 55) — reuse 15s, zasieg 500, cel AREA0.82%
Aura Flare (aura) (aura)10magic damage (power 55) — reuse 15s, aura around youobrazenia magiczne (power 55) — reuse 15s, cel AURA0.82%
Battle Roar10Max HP +3% and heals you for the same amount — lasts 120s, reuse 5minmax HP +3% + doleczenie — czas 120s, reuse 300s0.82%
Bleed10~134 damage every 2.00s, 10 ticks (~1339 total) — lasts 20s, reuse 30s, 40% base chance to land, magic level 75, range 40, single targetobrazenia w czasie: ~134 dmg co 2.00s (x10 tikow = ~1339 lacznie; power 67) — czas 20s, reuse 30s, szansa zalozenia 40%, zasieg 40, cel ONE, debuff0.82%
Blessed Body10Max HP +300 — lasts 120s, reuse 5minmax HP +300 — czas 120s, reuse 300s0.82%
Blessed Soul10Max MP +200 — lasts 120s, reuse 5minmax MP +200 — czas 120s, reuse 300s0.82%
Charm10changes target's aggro by -330 — reuse 3min, range 600, single targetzwieksza aggro celu o -330 — reuse 180s, zasieg 600, cel ONE0.82%
Cheer10Max CP +300 — lasts 120s, reuse 5minmax CP +300 — czas 120s, reuse 300s0.82%
Clarity3MP cost of physical skills -20%, MP cost of magic skills -10%, MP cost of songs/dances -10% — lasts 60s, reuse 5minzuzycie MP (fiz.) x0.8 (-20%), zuzycie MP (mag.) x0.9 (-10%), zuzycie MP (piesni) x0.9 (-10%) — czas 60s, reuse 300s0.96%
Doom10Silence - target cannot cast magic; target cannot use physical skills — lasts 30s, reuse 30s, 40% base chance to land, magic level 75, range 600, single targetsilence - blokada czarow; blokada skilli fizycznych — czas 30s, reuse 30s, szansa zalozenia 40%, zasieg 600, cel ONE, debuff0.96%
Duel Might10PvP physical damage +5%, PvP physical skill damage +5% — lasts 120s, reuse 5minPvP dmg fiz. x1.05 (+5%), PvP dmg ze skilli fiz. x1.05 (+5%) — czas 120s, reuse 300s0.82%
Duel Weakness10PvP physical damage -5%, PvP physical skill damage -5% — lasts 60s, reuse 5min, 80% base chance to land, magic level 75, range 40, single targetPvP dmg fiz. x0.95 (-5%), PvP dmg ze skilli fiz. x0.95 (-5%) — czas 60s, reuse 300s, szansa zalozenia 80%, zasieg 40, cel ONE, debuff0.82%
Empower10M. Atk. +50.95 — lasts 120s, reuse 5minM.Atk +50.95 — czas 120s, reuse 300s0.82%
Fear10Fear - target runs away — lasts 20s, reuse 30s, 40% base chance to land, magic level 75, range 600, single targetstrach - cel ucieka losowo — czas 20s, reuse 30s, szansa zalozenia 40%, zasieg 600, cel ONE, debuff0.82%
Focus10Critical Rate +20% — lasts 120s, reuse 5minkrytyk fiz. x1.2 (+20%) — czas 120s, reuse 300s0.96%
Guidance10Accuracy +4 — lasts 120s, reuse 5mincelnosc +4 — czas 120s, reuse 300s0.82%
Heal10restores 552 HP — reuse 30sleczy 552 HP — reuse 30s0.82%
Heal Empower10healing power +79 — lasts 120s, reuse 5minmoc leczenia +79 — czas 120s, reuse 300s0.82%
Hold10Root - target cannot move (can still attack); Hold resistance +100% — lasts 30s, reuse 30s, 40% base chance to land, magic level 75, range 600, single targetunieruchomienie - cel nie moze sie ruszac (moze atakowac); odpornosc unieruchomienie +100% — czas 30s, reuse 30s, szansa zalozenia 40%, zasieg 600, cel ONE, debuff0.82%
Hurricane (area) (obszar)10magic damage (power 55) — reuse 15s, range 500, area around targetobrazenia magiczne (power 55) — reuse 15s, zasieg 500, cel AREA0.82%
Hurricane (aura) (aura)10magic damage (power 55) — reuse 15s, aura around youobrazenia magiczne (power 55) — reuse 15s, cel AURA0.82%
Hydro Blast (single target) (pojedynczy cel)10magic damage (power 110) — reuse 6s, range 900, single targetobrazenia magiczne (power 110) — reuse 6s, zasieg 900, cel ONE0.82%
Hydro Blast (area) (obszar)10magic damage (power 55) — reuse 15s, range 500, area around targetobrazenia magiczne (power 55) — reuse 15s, zasieg 500, cel AREA0.82%
Hydro Blast (aura) (aura)10magic damage (power 55) — reuse 15s, aura around youobrazenia magiczne (power 55) — reuse 15s, cel AURA0.82%
Lesser Celestial Shield1invincibility - immune to all damage — lasts 7s, reuse 30minnietykalnosc - calkowita odpornosc na obrazenia — czas 7s, reuse 1800s3.13%
Magic Barrier10M. Def. +77 — lasts 120s, reuse 5minM.Def +77 — czas 120s, reuse 300s0.82%
Mana Burn10burns target's MP (power 120) — reuse 5min, range 900, single targetzdejmuje MP celowi (power 120) — reuse 300s, zasieg 900, cel ONE0.82%
Mana Gain10MP regeneration +41 — lasts 120s, reuse 5minregen MP +41 — czas 120s, reuse 300s0.82%
Medusa10Petrification - target fully disabled and immune to damage — lasts 30s, reuse 30s, 40% base chance to land, magic level 75, range 600, single targetskamienienie - cel calkowicie zablokowany (odporny na dmg) — czas 30s, reuse 30s, szansa zalozenia 40%, zasieg 600, cel ONE, debuff0.82%
Might10P. Atk. +79.74 — lasts 120s, reuse 5minP.Atk +79.74 — czas 120s, reuse 300s0.82%
Music Clarity3MP cost of songs/dances -10% — lasts 60s, reuse 5minzuzycie MP (piesni) x0.9 (-10%) — czas 60s, reuse 300s0.96%
Music Refresh3song/dance reuse -15% — lasts 60s, reuse 10minreuse piesni/tancow x0.85 (-15%) — czas 60s, reuse 600s0.96%
Paralyze10Atk. Spd. -50%, Speed -50%, Casting Spd. -50%; triggers: Paralyze (lasts 10s, magic level 40, single target) — lasts 15s, reuse 30s, 40% base chance to land, magic level 75, range 600, single targetszybkosc ataku x0.5 (-50%), szybkosc biegu x0.5 (-50%), szybkosc czarow x0.5 (-50%); odpala skill 6126 lv1 — czas 15s, reuse 30s, szansa zalozenia 40%, zasieg 600, cel ONE, debuff0.82%
Party Recall2teleports you to the nearest town — reuse 60min, partyteleport do miasta (TOWN) — reuse 3600s, cel PARTY2.16%
Peace10wipes aggro (80% chance) — reuse 3min, range 600, single targetkasuje aggro (80% szans) — reuse 180s, zasieg 600, cel ONE0.82%
Poison10~126 damage every 2.00s, 15 ticks (~1888 total) — lasts 30s, reuse 30s, 40% base chance to land, magic level 75, range 600, single targetobrazenia w czasie: ~126 dmg co 2.00s (x15 tikow = ~1888 lacznie; power 63) — czas 30s, reuse 30s, szansa zalozenia 40%, zasieg 600, cel ONE, debuff0.82%
Prayer10healing power +7% — lasts 120s, reuse 5minmoc leczenia x1.07 (+7%) — czas 120s, reuse 300s0.82%
Prominence (single target) (pojedynczy cel)10magic damage (power 110) — reuse 6s, range 900, single targetobrazenia magiczne (power 110) — reuse 6s, zasieg 900, cel ONE0.82%
Prominence (area) (obszar)10magic damage (power 55) — reuse 15s, range 500, area around targetobrazenia magiczne (power 55) — reuse 15s, zasieg 500, cel AREA0.82%
Prominence (aura) (aura)10magic damage (power 55) — reuse 15s, aura around youobrazenia magiczne (power 55) — reuse 15s, cel AURA0.82%
Recall1teleports you to the nearest town — reuse 60minteleport do miasta (TOWN) — reuse 3600s2.66%
Recall1teleports you to the nearest town — reuse 60minteleport do miasta (TOWN) — reuse 3600s3.61%
Recharge10restores 69 MP (scales with your level) — reuse 30s, range 400, single targetleczy 69 MP (skalowane poziomem postaci) — reuse 30s, zasieg 400, cel ONE0.82%
Reflect Damage3damage reflection +20 — lasts 300s, reuse 6sodbicie obrazen +20 — czas 300s, reuse 6s0.96%
Refresh3magic skill reuse -15%, physical skill reuse -15%, song/dance reuse -15% — lasts 60s, reuse 10minreuse mag. x0.85 (-15%), reuse fiz. x0.85 (-15%), reuse piesni/tancow x0.85 (-15%) — czas 60s, reuse 600s0.96%
Resurrection9resurrects target, restoring 70% of lost XP — reuse 5min, range 400, dead playerwskrzesza (przywraca 70% utraconego exp) — reuse 300s, zasieg 400, cel PC_BODY1.02%
Ritual10restores 473 CP — reuse 5minleczy 473 CP — reuse 300s0.82%
Shadow Flare (single target) (pojedynczy cel)10magic damage (power 110) — reuse 6s, range 900, single targetobrazenia magiczne (power 110) — reuse 6s, zasieg 900, cel ONE0.82%
Shadow Flare (area) (obszar)10magic damage (power 55) — reuse 15s, range 500, area around targetobrazenia magiczne (power 55) — reuse 15s, zasieg 500, cel AREA0.82%
Shadow Flare (aura) (aura)10magic damage (power 55) — reuse 15s, aura around youobrazenia magiczne (power 55) — reuse 15s, cel AURA0.82%
Shield10P. Def. +70.6 — lasts 120s, reuse 5minP.Def +70.6 — czas 120s, reuse 300s0.82%
Silence10Silence - target cannot cast magic — lasts 30s, reuse 30s, 40% base chance to land, magic level 75, range 600, single targetsilence - blokada czarow — czas 30s, reuse 30s, szansa zalozenia 40%, zasieg 600, cel ONE, debuff0.96%
Skill Clarity3MP cost of physical skills -10% — lasts 60s, reuse 5minzuzycie MP (fiz.) x0.9 (-10%) — czas 60s, reuse 300s0.96%
Skill Refresh3physical skill reuse -15% — lasts 60s, reuse 10minreuse fiz. x0.85 (-15%) — czas 60s, reuse 600s0.96%
Sleep10Sleep - breaks on first hit; Sleep resistance +100% — lasts 30s, reuse 30s, 40% base chance to land, magic level 75, range 600, single targetusypia - budzi sie po pierwszym trafieniu; odpornosc sen +100% — czas 30s, reuse 30s, szansa zalozenia 40%, zasieg 600, cel ONE, debuff0.82%
Slow10Speed -30% — lasts 30s, reuse 30s, 40% base chance to land, magic level 75, range 600, single targetszybkosc biegu x0.7 (-30%) — czas 30s, reuse 30s, szansa zalozenia 40%, zasieg 600, cel ONE, debuff0.82%
Solar Flare (single target) (pojedynczy cel)10magic damage (power 110) — reuse 6s, range 900, single targetobrazenia magiczne (power 110) — reuse 6s, zasieg 900, cel ONE0.82%
Solar Flare (area) (obszar)10magic damage (power 55) — reuse 15s, range 500, area around targetobrazenia magiczne (power 55) — reuse 15s, zasieg 500, cel AREA0.82%
Solar Flare (aura) (aura)10magic damage (power 55) — reuse 15s, aura around youobrazenia magiczne (power 55) — reuse 15s, cel AURA0.82%
Spell Clarity3MP cost of magic skills -20% — lasts 60s, reuse 5minzuzycie MP (mag.) x0.8 (-20%) — czas 60s, reuse 300s0.96%
Spell Refresh3magic skill reuse -15% — lasts 60s, reuse 10minreuse mag. x0.85 (-15%) — czas 60s, reuse 600s0.96%
Stealth3hides you from monsters (Evasion -4, P. Def. -15%, M. Def. -15%, Accuracy -12, P. Atk. -45%) — lasts 60s, reuse 5minukrycie przed mobami (unik -4, P.Def x0.85 (-15%), M.Def x0.85 (-15%), celnosc -12, P.Atk x0.55 (-45%)) — czas 60s, reuse 300s0.96%
Stone (single target) (pojedynczy cel)10magic damage (power 110) — reuse 6s, range 900, single targetobrazenia magiczne (power 110) — reuse 6s, zasieg 900, cel ONE0.82%
Stone (area) (obszar)10magic damage (power 55) — reuse 15s, range 500, area around targetobrazenia magiczne (power 55) — reuse 15s, zasieg 500, cel AREA0.82%
Stone (aura) (aura)10magic damage (power 55) — reuse 15s, aura around youobrazenia magiczne (power 55) — reuse 15s, cel AURA0.82%
Stun10Stun - target cannot move or attack — lasts 30s, reuse 30s, 40% base chance to land, magic level 75, range 40, single targetogluszenie - cel nie moze sie ruszac ani atakowac — czas 30s, reuse 30s, szansa zalozenia 40%, zasieg 40, cel ONE, debuff0.82%
Tempest (single target) (pojedynczy cel)10magic damage (power 110) — reuse 6s, range 900, single targetobrazenia magiczne (power 110) — reuse 6s, zasieg 900, cel ONE0.82%
Trick10cancels enemy's target (80% chance) — reuse 3min, range 400, single targetzdejmuje cel przeciwnikowi (80% szans) — reuse 180s, zasieg 400, cel ONE0.82%
Unlock10opens doors (100% chance); opens chests — reuse 5min, range 40, door/chestotwiera drzwi (100% szans); otwiera skrzynie — reuse 300s, zasieg 40, cel UNLOCKABLE0.82%
Vampiric Rage10HP absorption +6 — lasts 120s, reuse 5minwampiryzm +6 — czas 120s, reuse 300s0.96%
Vampiric Touch (single target) (pojedynczy cel)10magic damage (power 88), heals you for 40% of it — reuse 5min, range 600, single targetdrain HP (power 88, absorpcja 40% obrazen na HP) — reuse 300s, zasieg 600, cel ONE0.82%
Wild Magic10Magic Critical Rate +4 — lasts 120s, reuse 5minkrytyk mag. +4 — czas 120s, reuse 300s0.96%
Winter10Atk. Spd. -23% — lasts 30s, reuse 30s, 40% base chance to land, magic level 75, range 600, single targetszybkosc ataku x0.77 (-23%) — czas 30s, reuse 30s, szansa zalozenia 40%, zasieg 600, cel ONE, debuff0.82%

Passive skillsSkille pasywne 49

Always on while the weapon is equipped — but read trap 2.Dzialaja stale, gdy bron jest zalozona — ale przeczytaj pulapke 2.

SkillSkillLvLvEffect at that levelEfekt na tym poziomieTop-Grade chanceSzansa Top-Grade
Agility — proc only — tylko proc101% chance, WHEN YOU TAKE DAMAGE, to cast on yourself: Evasion +4 (lasts 60s, reuse 5min)po otrzymaniu obrazen (1% szans) odpala skill 5161 lv100.82%
Agility10Evasion +2unik +20.96%
Bleed — proc only — tylko proc104% chance, WHEN YOU TAKE DAMAGE, to cast on yourself: ~223 damage every 3.33s, 6 ticks (~1339 total) (lasts 20s, reuse 30s, 40% base chance to land, magic level 75, range 40, single target)po otrzymaniu obrazen (4% szans) odpala skill 5175 lv100.82%
Blessed Body — proc only — tylko proc101% chance, WHEN YOU TAKE DAMAGE, to cast on yourself: Max HP +240 (lasts 60s, reuse 5min)po otrzymaniu obrazen (1% szans) odpala skill 5147 lv100.82%
Blessed Soul — proc only — tylko proc101% chance, WHEN YOU TAKE DAMAGE, to cast on yourself: Max MP +160 (lasts 60s, reuse 5min)po otrzymaniu obrazen (1% szans) odpala skill 5150 lv100.82%
Charm — proc only — tylko proc101% chance, WHEN YOU TAKE DAMAGE, to cast on yourself: changes target's aggro by -330 (reuse 3min, range 600, single target)po otrzymaniu obrazen (1% szans) odpala skill 5165 lv100.82%
Cheer — proc only — tylko proc102% chance, WHEN YOU TAKE DAMAGE, to cast on yourself: Max CP +240 (lasts 60s, reuse 5min)po otrzymaniu obrazen (2% szans) odpala skill 5153 lv100.82%
Clarity3MP cost of magic skills -10%, MP cost of physical skills -20%, MP cost of songs/dances -10%zuzycie MP (mag.) x0.9 (-10%), zuzycie MP (fiz.) x0.8 (-20%), zuzycie MP (piesni) x0.9 (-10%)0.96%
Doom — proc only — tylko proc104% chance, WHEN YOU TAKE DAMAGE, to cast on yourself: Silence - target cannot cast magic; target cannot use physical skills (lasts 10s, reuse 30s, 40% base chance to land, magic level 75, range 40, single target)po otrzymaniu obrazen (4% szans) odpala skill 5177 lv100.96%
Duel Might — proc only — tylko proc101% chance, WHEN YOU TAKE DAMAGE, to cast on yourself: PvP physical damage +5%, PvP physical skill damage +5% (lasts 60s, reuse 5min)po otrzymaniu obrazen (1% szans) odpala skill 5157 lv100.82%
Duel Might10PvP physical damage +5%, PvP physical skill damage +5%PvP dmg fiz. x1.05 (+5%), PvP dmg ze skilli fiz. x1.05 (+5%)0.82%
Duel Weakness — proc only — tylko proc101% chance, WHEN YOU TAKE DAMAGE, to cast on yourself: PvP physical damage -5%, PvP physical skill damage -5% (lasts 60s, reuse 5min, 80% base chance to land, magic level 75, range 40, single target)po otrzymaniu obrazen (1% szans) odpala skill 5160 lv100.82%
Empower — proc only — tylko proc101% chance, WHEN YOU TAKE DAMAGE, to cast on yourself: M. Atk. +50.95 (lasts 60s, reuse 5min)po otrzymaniu obrazen (1% szans) odpala skill 5156 lv100.82%
Empower10M. Atk. +55M.Atk +550.82%
Fear — proc only — tylko proc104% chance, WHEN YOU TAKE DAMAGE, to cast on yourself: RunAway; Fear - target runs away (lasts 10s, reuse 30s, 40% base chance to land, magic level 75, range 40, single target)po otrzymaniu obrazen (4% szans) odpala skill 5173 lv100.96%
Focus — proc only — tylko proc101% chance, WHEN YOU TAKE DAMAGE, to cast on yourself: Critical Rate +20% (lasts 60s, reuse 5min)po otrzymaniu obrazen (1% szans) odpala skill 5163 lv100.82%
Focus10Critical Rate +20%krytyk fiz. x1.2 (+20%)0.96%
Guidance — proc only — tylko proc101% chance, WHEN YOU TAKE DAMAGE, to cast on yourself: Accuracy +4 (lasts 60s, reuse 5min)po otrzymaniu obrazen (1% szans) odpala skill 5162 lv100.82%
Guidance10Accuracy +2celnosc +20.96%
Heal — proc only — tylko proc102% chance, WHEN YOU TAKE DAMAGE, to cast on yourself: restores 552 HP (reuse 30s)po otrzymaniu obrazen (2% szans) odpala skill 5146 lv100.82%
Heal Empower10healing power +20moc leczenia +200.82%
Hold — proc only — tylko proc104% chance, WHEN YOU TAKE DAMAGE, to cast on yourself: Root - target cannot move (can still attack); Hold resistance +100% (lasts 15s, reuse 30s, 40% base chance to land, magic level 75, range 40, single target)po otrzymaniu obrazen (4% szans) odpala skill 5169 lv100.82%
Magic Barrier — proc only — tylko proc101% chance, WHEN YOU TAKE DAMAGE, to cast on yourself: M. Def. +77 (lasts 60s, reuse 5min)po otrzymaniu obrazen (1% szans) odpala skill 5159 lv100.82%
Magic Barrier10M. Def. +16.32M.Def +16.320.82%
Mana Gain — proc only — tylko proc101% chance, WHEN YOU TAKE DAMAGE, to cast on yourself: MP regeneration +1 (lasts 60s, reuse 5min)po otrzymaniu obrazen (1% szans) odpala skill 5151 lv100.96%
Mana Gain10MP regeneration +1regen MP +10.96%
Medusa — proc only — tylko proc104% chance, WHEN YOU TAKE DAMAGE, to cast on yourself: Petrification - target fully disabled and immune to damage (lasts 10s, reuse 30s, 40% base chance to land, magic level 75, range 40, single target)po otrzymaniu obrazen (4% szans) odpala skill 5172 lv100.96%
Might — proc only — tylko proc101% chance, WHEN YOU TAKE DAMAGE, to cast on yourself: P. Atk. +79.74 (lasts 60s, reuse 5min)po otrzymaniu obrazen (1% szans) odpala skill 5154 lv100.82%
Might10P. Atk. +17.84P.Atk +17.840.82%
Music Clarity3MP cost of songs/dances -10%zuzycie MP (piesni) x0.9 (-10%)0.96%
Paralyze — proc only — tylko proc104% chance, WHEN YOU TAKE DAMAGE, to cast on yourself: Paralyze (lasts 10s, reuse 30s, 40% base chance to land, magic level 75, range 40, single target)po otrzymaniu obrazen (4% szans) odpala skill 5171 lv100.96%
Poison — proc only — tylko proc104% chance, WHEN YOU TAKE DAMAGE, to cast on yourself: ~210 damage every 3.33s, 9 ticks (~1888 total) (lasts 30s, reuse 30s, 40% base chance to land, magic level 75, range 40, single target)po otrzymaniu obrazen (4% szans) odpala skill 5174 lv100.82%
Prayer — proc only — tylko proc101% chance, WHEN YOU TAKE DAMAGE, to cast on yourself: healing power +7% (lasts 60s, reuse 5min)po otrzymaniu obrazen (1% szans) odpala skill 5148 lv100.82%
Prayer10healing power +1%moc leczenia x1.01 (+1%)0.82%
Recharge — proc only — tylko proc101% chance, WHEN YOU TAKE DAMAGE, to cast on yourself: restores 55 MP (scales with your level) (reuse 5min)po otrzymaniu obrazen (1% szans) odpala skill 5149 lv100.96%
Reflect Damage3damage reflection +20odbicie obrazen +200.96%
Ritual — proc only — tylko proc102% chance, WHEN YOU TAKE DAMAGE, to cast on yourself: restores 473 CP (reuse 5min)po otrzymaniu obrazen (2% szans) odpala skill 5152 lv100.82%
Shield — proc only — tylko proc101% chance, WHEN YOU TAKE DAMAGE, to cast on yourself: P. Def. +70.6 (lasts 60s, reuse 5min)po otrzymaniu obrazen (1% szans) odpala skill 5158 lv100.82%
Shield10P. Def. +20.3P.Def +20.30.82%
Silence — proc only — tylko proc104% chance, WHEN YOU TAKE DAMAGE, to cast on yourself: Silence - target cannot cast magic (lasts 10s, reuse 30s, 40% base chance to land, magic level 75, range 40, single target)po otrzymaniu obrazen (4% szans) odpala skill 5176 lv100.96%
Skill Clarity3MP cost of physical skills -10%zuzycie MP (fiz.) x0.9 (-10%)0.96%
Sleep — proc only — tylko proc104% chance, WHEN YOU TAKE DAMAGE, to cast on yourself: Sleep - breaks on first hit; Sleep resistance +100% (lasts 15s, reuse 30s, 40% base chance to land, magic level 75, range 40, single target)po otrzymaniu obrazen (4% szans) odpala skill 5170 lv100.82%
Slow — proc only — tylko proc102% chance, WHEN YOU TAKE DAMAGE, to cast on yourself: Speed -30% (lasts 15s, reuse 30s, 40% base chance to land, magic level 75, range 40, single target)po otrzymaniu obrazen (2% szans) odpala skill 5166 lv100.82%
Spell Clarity3MP cost of magic skills -20%zuzycie MP (mag.) x0.8 (-20%)1.01%
Stun — proc only — tylko proc104% chance, WHEN YOU TAKE DAMAGE, to cast on yourself: Stun - target cannot move or attack (lasts 10s, reuse 30s, 40% base chance to land, magic level 75, range 40, single target)po otrzymaniu obrazen (4% szans) odpala skill 5168 lv100.96%
Weight Limit10weight limit +100%limit wagi x2 (+100%)1.25%
Wild Magic — proc only — tylko proc101% chance, WHEN YOU TAKE DAMAGE, to cast on yourself: Magic Critical Rate +4 (lasts 60s, reuse 5min)po otrzymaniu obrazen (1% szans) odpala skill 5164 lv100.82%
Wild Magic10Magic Critical Rate +4krytyk mag. +40.96%
Winter — proc only — tylko proc104% chance, WHEN YOU TAKE DAMAGE, to cast on yourself: Atk. Spd. -23% (lasts 15s, reuse 30s, 40% base chance to land, magic level 75, range 40, single target)po otrzymaniu obrazen (4% szans) odpala skill 5167 lv100.82%

Chance on a normal attackChance przy zwyklym ataku 12

A non-crit auto-attack, or any physical skill — blows included.Auto-atak bez krytyka albo dowolny skill fizyczny — blowy tez.

SkillSkillLvLvEffect at that levelEfekt na tym poziomieTop-Grade chanceSzansa Top-Grade
Bleed
1.0% to fire1.0% na odpalenie
10~223 damage every 3.33s, 6 ticks (~1339 total) — lasts 20s, reuse 30s, 40% base chance to land, magic level 75, range 40, single targetobrazenia w czasie: ~223 dmg co 3.33s (x6 tikow = ~1339 lacznie; power 67) — czas 20s, reuse 30s, szansa zalozenia 40%, zasieg 40, cel ONE, debuff0.82%
Doom
1.0% to fire1.0% na odpalenie
10Silence - target cannot cast magic; target cannot use physical skills — lasts 10s, reuse 30s, 40% base chance to land, magic level 75, range 40, single targetsilence - blokada czarow; blokada skilli fizycznych — czas 10s, reuse 30s, szansa zalozenia 40%, zasieg 40, cel ONE, debuff0.96%
Fear
1.0% to fire1.0% na odpalenie
10Fear - target runs away — lasts 10s, reuse 30s, 40% base chance to land, magic level 75, range 40, single targetstrach - cel ucieka losowo — czas 10s, reuse 30s, szansa zalozenia 40%, zasieg 40, cel ONE, debuff0.82%
Hold
1.0% to fire1.0% na odpalenie
10Root - target cannot move (can still attack); Hold resistance +100% — lasts 15s, reuse 30s, 40% base chance to land, magic level 75, range 40, single targetunieruchomienie - cel nie moze sie ruszac (moze atakowac); odpornosc unieruchomienie +100% — czas 15s, reuse 30s, szansa zalozenia 40%, zasieg 40, cel ONE, debuff0.82%
Mana Burn
1.0% to fire1.0% na odpalenie
10burns target's MP (power 88) — reuse 30s, magic level 75, range 40, single targetzdejmuje MP celowi (power 88) — reuse 30s, zasieg 40, cel ONE, debuff0.96%
Medusa
1.0% to fire1.0% na odpalenie
10Petrification - target fully disabled and immune to damage — lasts 10s, reuse 30s, 40% base chance to land, magic level 75, range 40, single targetskamienienie - cel calkowicie zablokowany (odporny na dmg) — czas 10s, reuse 30s, szansa zalozenia 40%, zasieg 40, cel ONE, debuff0.82%
Paralyze
1.0% to fire1.0% na odpalenie
10Atk. Spd. -50%, Speed -50%, Casting Spd. -50%; triggers: Paralyze (lasts 10s, magic level 40, single target) — lasts 15s, reuse 30s, 40% base chance to land, magic level 75, range 40, single targetszybkosc ataku x0.5 (-50%), szybkosc biegu x0.5 (-50%), szybkosc czarow x0.5 (-50%); odpala skill 6126 lv1 — czas 15s, reuse 30s, szansa zalozenia 40%, zasieg 40, cel ONE, debuff0.96%
Poison
1.0% to fire1.0% na odpalenie
10~210 damage every 3.33s, 9 ticks (~1888 total) — lasts 30s, reuse 30s, 40% base chance to land, magic level 75, range 40, single targetobrazenia w czasie: ~210 dmg co 3.33s (x9 tikow = ~1888 lacznie; power 63) — czas 30s, reuse 30s, szansa zalozenia 40%, zasieg 40, cel ONE, debuff0.82%
Silence
1.0% to fire1.0% na odpalenie
10Silence - target cannot cast magic — lasts 10s, reuse 30s, 40% base chance to land, magic level 75, range 40, single targetsilence - blokada czarow — czas 10s, reuse 30s, szansa zalozenia 40%, zasieg 40, cel ONE, debuff0.96%
Sleep
1.0% to fire1.0% na odpalenie
10Sleep - breaks on first hit; Sleep resistance +100% — lasts 15s, reuse 30s, 40% base chance to land, magic level 75, range 40, single targetusypia - budzi sie po pierwszym trafieniu; odpornosc sen +100% — czas 15s, reuse 30s, szansa zalozenia 40%, zasieg 40, cel ONE, debuff0.96%
Stun
1.0% to fire1.0% na odpalenie
10Stun - target cannot move or attack — lasts 10s, reuse 30s, 40% base chance to land, magic level 75, range 40, single targetogluszenie - cel nie moze sie ruszac ani atakowac — czas 10s, reuse 30s, szansa zalozenia 40%, zasieg 40, cel ONE, debuff0.96%
Winter
1.0% to fire1.0% na odpalenie
10Atk. Spd. -23% — lasts 15s, reuse 30s, 40% base chance to land, magic level 75, range 40, single targetszybkosc ataku x0.77 (-23%) — czas 15s, reuse 30s, szansa zalozenia 40%, zasieg 40, cel ONE, debuff0.82%

Chance on a magic skillChance przy czarze 12

Any magic skill, including heals and buffs.Kazdy czar, takze Heal i buffy.

SkillSkillLvLvEffect at that levelEfekt na tym poziomieTop-Grade chanceSzansa Top-Grade
Bleed
2.0% to fire2.0% na odpalenie
10~223 damage every 3.33s, 6 ticks (~1339 total) — lasts 20s, reuse 30s, 40% base chance to land, magic level 75, range 1000, single targetobrazenia w czasie: ~223 dmg co 3.33s (x6 tikow = ~1339 lacznie; power 67) — czas 20s, reuse 30s, szansa zalozenia 40%, zasieg 1000, cel ONE, debuff0.82%
Doom
2.0% to fire2.0% na odpalenie
10Silence - target cannot cast magic; target cannot use physical skills — lasts 10s, reuse 30s, 40% base chance to land, magic level 75, range 1000, single targetsilence - blokada czarow; blokada skilli fizycznych — czas 10s, reuse 30s, szansa zalozenia 40%, zasieg 1000, cel ONE, debuff0.96%
Fear
2.0% to fire2.0% na odpalenie
10Fear - target runs away — lasts 10s, reuse 30s, 40% base chance to land, magic level 75, range 1000, single targetstrach - cel ucieka losowo — czas 10s, reuse 30s, szansa zalozenia 40%, zasieg 1000, cel ONE, debuff0.82%
Hold
2.0% to fire2.0% na odpalenie
10Root - target cannot move (can still attack); Hold resistance +100% — lasts 15s, reuse 30s, 40% base chance to land, magic level 75, range 1000, single targetunieruchomienie - cel nie moze sie ruszac (moze atakowac); odpornosc unieruchomienie +100% — czas 15s, reuse 30s, szansa zalozenia 40%, zasieg 1000, cel ONE, debuff0.82%
Mana Burn
2.0% to fire2.0% na odpalenie
10burns target's MP (power 88) — reuse 30s, magic level 75, range 1000, single targetzdejmuje MP celowi (power 88) — reuse 30s, zasieg 1000, cel ONE, debuff0.96%
Medusa
2.0% to fire2.0% na odpalenie
10Petrification - target fully disabled and immune to damage — lasts 10s, reuse 30s, 40% base chance to land, magic level 75, range 1000, single targetskamienienie - cel calkowicie zablokowany (odporny na dmg) — czas 10s, reuse 30s, szansa zalozenia 40%, zasieg 1000, cel ONE, debuff0.82%
Paralyze
2.0% to fire2.0% na odpalenie
10Atk. Spd. -50%, Speed -50%, Casting Spd. -50%; triggers: Paralyze (lasts 10s, magic level 40, single target) — lasts 15s, reuse 30s, 40% base chance to land, magic level 75, range 1000, single targetszybkosc ataku x0.5 (-50%), szybkosc biegu x0.5 (-50%), szybkosc czarow x0.5 (-50%); odpala skill 6126 lv1 — czas 15s, reuse 30s, szansa zalozenia 40%, zasieg 1000, cel ONE, debuff0.96%
Poison
2.0% to fire2.0% na odpalenie
10~210 damage every 3.33s, 9 ticks (~1888 total) — lasts 30s, reuse 30s, 40% base chance to land, magic level 75, range 1000, single targetobrazenia w czasie: ~210 dmg co 3.33s (x9 tikow = ~1888 lacznie; power 63) — czas 30s, reuse 30s, szansa zalozenia 40%, zasieg 1000, cel ONE, debuff0.82%
Silence
2.0% to fire2.0% na odpalenie
10Silence - target cannot cast magic — lasts 10s, reuse 30s, 40% base chance to land, magic level 75, range 1000, single targetsilence - blokada czarow — czas 10s, reuse 30s, szansa zalozenia 40%, zasieg 1000, cel ONE, debuff0.96%
Sleep
2.0% to fire2.0% na odpalenie
10Sleep - breaks on first hit; Sleep resistance +100% — lasts 15s, reuse 30s, 40% base chance to land, magic level 75, range 1000, single targetusypia - budzi sie po pierwszym trafieniu; odpornosc sen +100% — czas 15s, reuse 30s, szansa zalozenia 40%, zasieg 1000, cel ONE, debuff0.96%
Stun
2.0% to fire2.0% na odpalenie
10Stun - target cannot move or attack — lasts 10s, reuse 30s, 40% base chance to land, magic level 75, range 1000, single targetogluszenie - cel nie moze sie ruszac ani atakowac — czas 10s, reuse 30s, szansa zalozenia 40%, zasieg 1000, cel ONE, debuff0.96%
Winter
2.0% to fire2.0% na odpalenie
10Atk. Spd. -23% — lasts 15s, reuse 30s, 40% base chance to land, magic level 75, range 1000, single targetszybkosc ataku x0.77 (-23%) — czas 15s, reuse 30s, szansa zalozenia 40%, zasieg 1000, cel ONE, debuff0.82%

Chance on a critical attackChance przy krytyku 12

Critical auto-attacks only — skills never trigger these.Tylko krytyczne auto-ataki — skille ich nie odpalaja.

SkillSkillLvLvEffect at that levelEfekt na tym poziomieTop-Grade chanceSzansa Top-Grade
Bleed
5.0% to fire5.0% na odpalenie
10~223 damage every 3.33s, 6 ticks (~1339 total) — lasts 20s, reuse 30s, 40% base chance to land, magic level 75, range 40, single targetobrazenia w czasie: ~223 dmg co 3.33s (x6 tikow = ~1339 lacznie; power 67) — czas 20s, reuse 30s, szansa zalozenia 40%, zasieg 40, cel ONE, debuff0.82%
Doom
5.0% to fire5.0% na odpalenie
10Silence - target cannot cast magic; target cannot use physical skills — lasts 10s, reuse 30s, 40% base chance to land, magic level 75, range 40, single targetsilence - blokada czarow; blokada skilli fizycznych — czas 10s, reuse 30s, szansa zalozenia 40%, zasieg 40, cel ONE, debuff0.96%
Fear
5.0% to fire5.0% na odpalenie
10Fear - target runs away — lasts 10s, reuse 30s, 40% base chance to land, magic level 75, range 40, single targetstrach - cel ucieka losowo — czas 10s, reuse 30s, szansa zalozenia 40%, zasieg 40, cel ONE, debuff0.82%
Hold
5.0% to fire5.0% na odpalenie
10Root - target cannot move (can still attack); Hold resistance +100% — lasts 15s, reuse 30s, 40% base chance to land, magic level 75, range 40, single targetunieruchomienie - cel nie moze sie ruszac (moze atakowac); odpornosc unieruchomienie +100% — czas 15s, reuse 30s, szansa zalozenia 40%, zasieg 40, cel ONE, debuff0.82%
Mana Burn
5.0% to fire5.0% na odpalenie
10burns target's MP (power 88) — reuse 30s, magic level 75, range 40, single targetzdejmuje MP celowi (power 88) — reuse 30s, zasieg 40, cel ONE, debuff0.96%
Medusa
5.0% to fire5.0% na odpalenie
10Petrification - target fully disabled and immune to damage — lasts 10s, reuse 30s, 40% base chance to land, magic level 75, range 40, single targetskamienienie - cel calkowicie zablokowany (odporny na dmg) — czas 10s, reuse 30s, szansa zalozenia 40%, zasieg 40, cel ONE, debuff0.82%
Paralyze
5.0% to fire5.0% na odpalenie
10Atk. Spd. -50%, Speed -50%, Casting Spd. -50%; triggers: Paralyze (lasts 10s, magic level 40, single target) — lasts 15s, reuse 30s, 40% base chance to land, magic level 75, range 40, single targetszybkosc ataku x0.5 (-50%), szybkosc biegu x0.5 (-50%), szybkosc czarow x0.5 (-50%); odpala skill 6126 lv1 — czas 15s, reuse 30s, szansa zalozenia 40%, zasieg 40, cel ONE, debuff0.96%
Poison
5.0% to fire5.0% na odpalenie
10~210 damage every 3.33s, 9 ticks (~1888 total) — lasts 30s, reuse 30s, 40% base chance to land, magic level 75, range 40, single targetobrazenia w czasie: ~210 dmg co 3.33s (x9 tikow = ~1888 lacznie; power 63) — czas 30s, reuse 30s, szansa zalozenia 40%, zasieg 40, cel ONE, debuff0.82%
Silence
5.0% to fire5.0% na odpalenie
10Silence - target cannot cast magic — lasts 10s, reuse 30s, 40% base chance to land, magic level 75, range 40, single targetsilence - blokada czarow — czas 10s, reuse 30s, szansa zalozenia 40%, zasieg 40, cel ONE, debuff0.96%
Sleep
5.0% to fire5.0% na odpalenie
10Sleep - breaks on first hit; Sleep resistance +100% — lasts 15s, reuse 30s, 40% base chance to land, magic level 75, range 40, single targetusypia - budzi sie po pierwszym trafieniu; odpornosc sen +100% — czas 15s, reuse 30s, szansa zalozenia 40%, zasieg 40, cel ONE, debuff0.96%
Stun
5.0% to fire5.0% na odpalenie
10Stun - target cannot move or attack — lasts 10s, reuse 30s, 40% base chance to land, magic level 75, range 40, single targetogluszenie - cel nie moze sie ruszac ani atakowac — czas 10s, reuse 30s, szansa zalozenia 40%, zasieg 40, cel ONE, debuff0.96%
Winter
5.0% to fire5.0% na odpalenie
10Atk. Spd. -23% — lasts 15s, reuse 30s, 40% base chance to land, magic level 75, range 40, single targetszybkosc ataku x0.77 (-23%) — czas 15s, reuse 30s, szansa zalozenia 40%, zasieg 40, cel ONE, debuff0.82%

06Jewel skillsSkille na bizuterie

You can augment weapons, rings, earrings and necklaces — no other armour. Every Accessory Life Stone has a 55% chance to give a skill, and they are all small resistances. Ring, earring and necklace share one list, so you cannot aim for a particular slot's bonus. Augmentowac mozna bronie, pierscienie, kolczyki i naszyjniki — zadnej innej zbroi. Kazdy Accessory Life Stone ma 55% szans na skill i wszystkie to male odpornosci. Pierscien, kolczyk i naszyjnik dziela jedna liste, wiec nie da sie celowac w bonus konkretnego slotu.

Elemental resistancesOdpornosci zywiolowe

Flat value — the stone level changes nothing. The cheapest Accessory Life Stone gives exactly the same number as the most expensive one. Wartosc stala — poziom kamienia nie zmienia nic. Najtanszy Accessory Life Stone daje dokladnie te sama liczbe co najdrozszy.

BonusBonusValueWartosc
Dark Resistance+4.28
Divine Resistance+4.28
Earth Resistance+4.28
Fire Resistance+4.28
Water Resistance+4.28
Wind Resistance+4.28

Status resistances and status powerOdpornosci i moc statusow

These do scale with the stone level, and all of them share the same scale: Te skaluja sie z poziomem kamienia i wszystkie maja te sama skale:

Accessory Life StoneAccessory Life StoneValueWartosc
Level 46+0.85%
Level 58+1.07%
Level 64+1.5%
Level 76+1.71%

Bonuses using that scale: Bleed Resistance, Enhance Bleed, Enhance Mental Attack, Enhance Paralysis, Enhance Poison, Enhance Shock, Enhance Sleep, Mental Attack Resistance, Paralysis Resistance, Poison Resistance, Sleep Resistance, Stun Resistance.Bonusy uzywajace tej skali: Bleed Resistance, Enhance Bleed, Enhance Mental Attack, Enhance Paralysis, Enhance Poison, Enhance Shock, Enhance Sleep, Mental Attack Resistance, Paralysis Resistance, Poison Resistance, Sleep Resistance, Stun Resistance.

Do the maths firstNajpierw policz

A jewel augment costs ten times the gemstones of a weapon — up to 480 — and the best possible result in the whole table is +1.71%. The elemental resistances do not improve past the cheapest stone at all. Augment bizuterii kosztuje dziesiec razy tyle gemstonow co bron — do 480 — a najlepszy mozliwy wynik w calej tabeli to +1,71%. Odpornosci zywiolowe nie poprawiaja sie wcale powyzej najtanszego kamienia.

07Requirements and costsWymagania i koszty

Any weapon of C-grade or above, plus rings, earrings and necklaces. Hero weapons, shadow items, common items, time-limited items, PvP items and cursed weapons cannot be augmented. Weapon stones do not work on jewels, and jewel stones do not work on weapons. Kazda bron C-grade lub wyzsza, plus pierscienie, kolczyki i naszyjniki. Bronie hero, przedmioty shadow, common, czasowe, PvP oraz cursed weapon nie moga byc augmentowane. Kamienie do broni nie dzialaja na bizuterii i odwrotnie.

Gemstone costKoszt gemstonow

GradeGradeGemstoneGemstoneWeaponBronJewelBizuteria
CGemstone D20200
BGemstone D30300
AGemstone C20200
SGemstone C25250
S80Gemstone B36360
S84Gemstone B36480

Removing an augmentZdejmowanie augmentu

GradeGradeAdenaAdena
C95,000 – 210,000
B240,000 – 270,000
A330,000 – 420,000
S480,000
S80 / S84920,000
Re-augmentingPonowna augmentacja

On our server you may augment an item that is already augmented — you do not have to remove the old one first. The old augment is dropped, you pay the removal fee in adena, and a fresh one is rolled. Remember that an augmented weapon cannot be traded, dropped or sold. Na naszym serwerze mozesz augmentowac przedmiot, ktory jest juz zaugmentowany — nie musisz najpierw zdejmowac starego. Stary augment znika, placisz oplate za zdjecie w adenie i losuje sie nowy. Pamietaj, ze zaugmentowanej broni nie da sie potradowac, wyrzucic ani sprzedac.